Session Journal/session 3

Player (Rengei) summary:

The day started with a short conversation in which Fenjak and Nesziros got to know each other a little better. After this, the mute boy revealed his name to be Otto and he seems to have a magical rune inside of his mouth. He seems unable to reveal information about this rune and whenever an outside party attempts to view it his mouth seals shut. Despite this Nesziros investigated the rune and discovered it to be 9th tier magic. The boy relinquished his horse to the party and under the new name of Alesia, the horse ventured out into the wilderness with the party in search of the next amulet. Walpurgis had a cold so stayed behind in bed.

Using Fenjak's excellent sense of direction the party traversed the wilderness with relative ease until a troll was spotted in the distance. After a battle involving a lot of fire and cooking oil the troll lay dead.

Upon a nearby boulder Angyo spotted a cave nearby where the body of Lud could be located. On one side of the boulder was a patch of fairly aged blood. Nearby Fenjak spotted the clothes of a monk from the monastery. They were presumed to have belonged to Lud but there was no amulet, nor anything else of note.

The party proceeded towards the cave where a bunch of scavenger monsters ambushed the party and surprised all but Fenjak after Angyo blundered on ahead and sprung the trap. The creatures were killed easily but seemed to have a penchant for burying tools for later use.

After exploring the area for a while the party discovered many more of such places where objects seemed to be buried. As the group was wandering around looting these holes, a larger version of the creatures was spotted in the distance. Nesziros had the not-so-great idea of attempting to scare it off. The scare tactic was a partial success but the creature was not alone and another battle ensued. After the creatures were killed, the party decided to return back to the monastery to rest and drop off the loot.

Alas a brown bear blocked the path back. Fenjak suggested that the party avoid combat if possible and take a less direct route back. After much deliberation this was the chosen course of action. After a long and exhausting journey through the wilderness the party returned home. Both tired and battered, but alive.